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http://www.youtube.com/watch?v=ai6xqjTol8A
Mucking around with the kinect and particle systems in QC.
Lag and stutter due to rendering through VDMX, still haven’t found a better setup.
All visuals are generated in real time, my RGB or depth figure is there as a reference, the particles are generated using _1024 Particle Warfare plugin: http://1024d.wordpress.com/qc-plugins/
setup: kinect –> NI mate –> Quartz Composer (image through Syphon feed, joint coordinates through osc) –> VDMX (rendering)